Replenishing resources lands among the most crucial aspects of most trading card games. Drawing additional cards from their deck gives players an easy way to fortify their position in the game and increase the odds of meeting their goals. As such, Ancestral Recall rates as one of the strongest cards in Magic: The Gathering because it multiplies that replenishment opportunity three-fold. Ancestral Recall stands as one of the “Power Nine” offerings from the 1993 Alpha production and allows the player who casts it to either draw three cards of their own or force their opponent to draw three cards—and it only costs one blue mana to use it. Naturally, a player could use this card to replenish their resources, but by forcing an opponent to draw cards, some players get closer to victory, if playing by rules that call for a player to forfeit if they cannot draw more cards from their deck. So, Ancestral Recall can generate moments of excitement or moments of anxiety—depending on which side of the card players fall on. Because of Ancestral Recall’s usefulness, many examples of the card found their way into tournaments and home games, and with the limited production of the Alpha printing, collectors do not often find high-grade examples of the card. With a BGS 9 example in this month’s TCG Premier Auction, collectors may find themselves willing to draw all their cards and spend all their blue mana for a chance at this piece of TCG history.